Altereality is a multi-disciplinary research based studio working on the intersection of art, design and technology. We are interested in speculating possible futures to address unseen issues and opportunities. We use designed artifacts and scenario-building to create immersive experiences.
Shihan Zhang (right) is an award-winning Design Futurist whose passion lies in challenging cultural stereotypes and social preconceptions through building experiences of future-present intersections. Her works are expanding technologies’ possibilities and extrapolating world conditions to forecast plausible futures and address Anthropocene challenges. Her projects have been humbly recognized by Fast Company World Changing Ideas Awards, International Design Excellence Awards (IDEA), Core77 Design Awards, etc. She also gave talks and exhibited my work worldwide in Dutch Design Week, Toronto Design Festival, Foodinno Conference, Chengdu Design Week, and etc. She is the co-founder of Altereality Studio, the Exhibition Chair of PRIMER Conferences, the Design Director of SF Design Week Award Exhibitions, and currently an artist incubator in Gray Area Art and Technology.
Qinqin Yang (left) is an interdisciplinary designer with mixed background in interaction design, speculative design and creative technology. She received her Master of Fine Arts in Design and Technology from Parsons the New School of Design and Bachelor of Science in Electrical Engineering with minor in Art History from University of California - Los Angeles. She holds three individual patents for innovative designs and her work have been exhibited at Immersive Storytelling Symposium, Platforme Gallery, PRIMER and Gray Area etc. As a co-founder of Altereality Studio, she takes design as a method to question the cultural, social and ethical implications of emerging technologies in order to envision the future and reflect on impact within a larger system.
Yangyifan Dong is a designer and researcher who is passionate about TRANS MEDIA TYPOGRAPHY and PHILOSOPHY. She is interested in creating discursive design exploring speculative future, urban landscape, human and machine, nature and culture. Her recent projects focus on the role design plays in studying her own existence.
Bo Fone has worked in the field of interactivity design and virtual environments for the past three years, with a specific focus in film and moving images. He is passionate about contemporary scientific discoveries in the fields of physics and astronomy, and his work aims to step beyond the ordinary scope of art and virtual experience. His creativity aspires to expand and innovate compelling live-storytelling for the Mixed Reality generation.
We are open to any kind of collaborations! Please don’t hesitate to reach out to firstname.lastname@example.org if you are interested :)
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